I’m just going to throw down a quick tutorial on how to create a custom skin for a Spark Button for Flex 4 using Flash Builder.
Everyone has their own folder structure … Read more “Custom Spark Button Skin using MXML”
Continue ReadingI’m just going to throw down a quick tutorial on how to create a custom skin for a Spark Button for Flex 4 using Flash Builder.
Everyone has their own folder structure … Read more “Custom Spark Button Skin using MXML”
Continue ReadingI think we’re all familiar with the yellow bordered magazines, be it in your current subscription lists, parent’s collection, library exposure, or the scrap book collection in art class. I am referring … Read more “The Complete National Geographic Experience”
Continue ReadingExplanation of Stateless and Stateful skins
There are several approaches to style and skin Flex applications. Adobe has also been nice enough to provide some special skinning extensions and kits to work … Read more “Flex Stateful Skins vs. Stateless”
I’ve had a couple questions come at me lately about what is Flash Builder and how does it relate to Flex now.
This is nothing too technical, just a simple explanation.
Flash … Read more “Flex & Flash Builder – what are they?”
Continue ReadingThis is kind of old news as I neglected to post about this project for Adobe Flex Builder 4 (Gumbo). Prior to Max 2008 in October, I was on a team at … Read more “Flex 4 themes (Gumbo) – late post”
Continue ReadingAfter finding out that the stateful skinning approach was hitting the CPU pretty hard we had to go back and revise some skin/styling themes. This is can be a very time consuming … Read more “Stateful to Stateless JSFL – Flash Command Script”
Continue ReadingGreg Owen posted a nice follow up on the EffectiveUI blog.
We worked with Adobe to see if we could work on something to help alleviate this issue, but even with … Read more “Follow up on Stateful vs. Stateless skinning”
Continue ReadingI just wrote a post about stateless vs. stateful graphical skins with Flash and Flex. We discovered there are some big performance issues with using stateful skins created in Flash (swc).
Greg … Read more “Stateful vs. Stateless now vs. Degrafa”
Continue ReadingWhen working on a prototype, you must first define what type of prototype it will be. There are several types, simple static pages that you can just walk through, minimal functioning prototyping … Read more “Prototyping – Flash vs Flex”
Continue ReadingIf you are designing in Flash, especially for skinning Flex components, I highly recommend NOT using strokes.
Solution:
Use complete shape fills or turn your stroke into a fill by selecting the … Read more “Don’t stroke it!”