I’m just going to throw down a quick tutorial on how to create a custom skin for a Spark Button for Flex 4 using Flash Builder.
Everyone has their own folder structure … Read more “Custom Spark Button Skin using MXML”
Continue ReadingI’m just going to throw down a quick tutorial on how to create a custom skin for a Spark Button for Flex 4 using Flash Builder.
Everyone has their own folder structure … Read more “Custom Spark Button Skin using MXML”
Continue ReadingExplanation of Stateless and Stateful skins
There are several approaches to style and skin Flex applications. Adobe has also been nice enough to provide some special skinning extensions and kits to work … Read more “Flex Stateful Skins vs. Stateless”
This is kind of old news as I neglected to post about this project for Adobe Flex Builder 4 (Gumbo). Prior to Max 2008 in October, I was on a team at … Read more “Flex 4 themes (Gumbo) – late post”
Continue ReadingAfter finding out that the stateful skinning approach was hitting the CPU pretty hard we had to go back and revise some skin/styling themes. This is can be a very time consuming … Read more “Stateful to Stateless JSFL – Flash Command Script”
Continue ReadingGreg Owen posted a nice follow up on the EffectiveUI blog.
We worked with Adobe to see if we could work on something to help alleviate this issue, but even with … Read more “Follow up on Stateful vs. Stateless skinning”
Continue ReadingI just wrote a post about stateless vs. stateful graphical skins with Flash and Flex. We discovered there are some big performance issues with using stateful skins created in Flash (swc).
Greg … Read more “Stateful vs. Stateless now vs. Degrafa”
Continue ReadingCreating Visual Experiences with Flex 3.0 is out!
Fellow coworkers Juan Sanchez and Andy McIntosh are official authors and have a really great book about the creative side of Flex development and … Read more “Creating Visual Experiences with Flex 3.0”
Continue ReadingThe winners have been decided! This was an awesome contest and the turnout was great. As mentioned in the previous post, the entries were definitely outstanding and creative.
First Place:
Undefined by … Read more “Skin to Win Challenge WINNERS!”
I started messing around in Microsoft Expression Design 2.
After dabbling around in it, I wanted to see if I could do some illustrating in it. I decided to work on a … Read more “Illustration in Microsoft Expression Design”
Continue ReadingJuan Sanchez from Scalenine.com, just announced the Scalenine Skin to Win Challenge, sponsored by: EffectiveUI and Adobe. This is such a good idea and I think it is great that … Read more “Scalenine Skin to Win Challenge!”
Continue ReadingWhen working on a prototype, you must first define what type of prototype it will be. There are several types, simple static pages that you can just walk through, minimal functioning prototyping … Read more “Prototyping – Flash vs Flex”
Continue ReadingIf you are designing in Flash, especially for skinning Flex components, I highly recommend NOT using strokes.
Solution:
Use complete shape fills or turn your stroke into a fill by selecting the … Read more “Don’t stroke it!”