After finding out that the stateful skinning approach was hitting the CPU pretty hard we had to go back and revise some skin/styling themes. This is can be a very time consuming … Read more “Stateful to Stateless JSFL – Flash Command Script”
Continue ReadingFollow up on Stateful vs. Stateless skinning
Greg Owen posted a nice follow up on the EffectiveUI blog.
We worked with Adobe to see if we could work on something to help alleviate this issue, but even with … Read more “Follow up on Stateful vs. Stateless skinning”
Continue ReadingStateful vs. Stateless now vs. Degrafa
I just wrote a post about stateless vs. stateful graphical skins with Flash and Flex. We discovered there are some big performance issues with using stateful skins created in Flash (swc).
Greg … Read more “Stateful vs. Stateless now vs. Degrafa”
Continue ReadingSkin to Win Challenge WINNERS!
The winners have been decided! This was an awesome contest and the turnout was great. As mentioned in the previous post, the entries were definitely outstanding and creative.
First Place:
Undefined by … Read more “Skin to Win Challenge WINNERS!”
Discovery Earth Live – 3D RIA
I’m a little late on blogging about the release of Discovery Earth Live. It is an online application built in Flex which allows user to cross reference earth related data and information … Read more “Discovery Earth Live – 3D RIA”
Continue ReadingPrototyping – Flash vs Flex
When working on a prototype, you must first define what type of prototype it will be. There are several types, simple static pages that you can just walk through, minimal functioning prototyping … Read more “Prototyping – Flash vs Flex”
Continue ReadingDon’t stroke it!
If you are designing in Flash, especially for skinning Flex components, I highly recommend NOT using strokes.
Solution:
Use complete shape fills or turn your stroke into a fill by selecting the … Read more “Don’t stroke it!”