PATRICK HANSEN

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Tag: UI

Simple Explanation of a Design System

August 1, 2019May 11, 2022

Design Systems have been a pretty hot topic in recent years and they are still gaining traction in the industry and throughout organizations. That’s awesome, because when done well and utilized properly, … Read more “Simple Explanation of a Design System”

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DesignUI, UX, design systems, atomic design

The Creation of Design Systems – Panel Discussion

June 2, 2018April 20, 2020

I’m happy to announce that I will be participating on a panel alongside some very talented designers from some of the top tech companies in the Colorado front-range area.

If you are … Read more “The Creation of Design Systems – Panel Discussion”

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Events, DesignUX, design systems, UI

Prototype for yourself – context is everything

January 24, 2018October 7, 2018

It’s common for designers to create prototypes to put their designs in front of other team members, stakeholders, and hopefully their users as well. Those purposes are excellent uses of prototypes in … Read more “Prototype for yourself – context is everything”

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DesignUI, UX, prototype, context

Things I have learned to become a better designer

October 7, 2017June 9, 2025

A friend of mine recently asked for some UX design resources from myself and a few other great designers. Of course, I have some go-to podcasts that I listen to, some thought … Read more “Things I have learned to become a better designer”

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Design, TechUX, research, user experience, product design, Design, UI

Digital Product Design Prototyping Part 3 of 3

January 11, 2017November 10, 2019

In this final post of the series, I will wrap up my tips for prototyping and leave you with some helpful tips, tools, and resources. View the previous posts in this series: … Read more “Digital Product Design Prototyping Part 3 of 3”

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Designprototyping, UI, UX

Digital Product Design Prototyping Part 2 of 3

January 11, 2017November 10, 2019

This is a part 2 continuation from part 1 of this 3 part series. I previously opened up the topic of how to create a great prototype. In this next post, I … Read more “Digital Product Design Prototyping Part 2 of 3”

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DesignUI, UX, prototyping

Digital Product Design Prototyping Part 1 of 3

January 10, 2017June 7, 2025

In many industries, prototyping is a necessary aspect of the “create and build” process. Prototypes are used for multiple reasons from research to concepting, and from demonstration to communication. Depending on the … Read more “Digital Product Design Prototyping Part 1 of 3”

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DesignUX, prototype, UI

Do designers need to know how to code?

January 19, 2012October 7, 2018

Do designers need to know how to code?

(there are many fields of design and this post relates more towards interaction/UI/UX design)

This question seems to be getting a lot of exposure … Read more “Do designers need to know how to code?”

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Design, Techdesigners, developers, code, responsive, programmatic, software, CSS3, Design, HTML5, UI, UX, interaction, FXG
worse-case-scenario

John Doe sucks – designing for worse case scenarios

August 30, 2011October 8, 2018

I frequently come across designs that use placeholders, as this is a common practice in the design industry. I think we’re all familiar with “lorem ipsum” and “John Doe.” Those work well … Read more “John Doe sucks – designing for worse case scenarios”

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Design, Techcontent, Design, UI, UX, interaction, user experience, layout, worse case scenario, best practices

Custom Spark Button Skin using MXML

July 16, 2010October 8, 2018

I’m just going to throw down a quick tutorial on how to create a custom skin for a Spark Button for Flex 4 using Flash Builder.

Everyone has their own folder structure … Read more “Custom Spark Button Skin using MXML”

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DesignFXG, skinning, theme, Adobe, Flash, Flex, UI, Flash Builder, spark, Flex 4

Photobucket Visual Search (Silverlight) wins WMA Award!

September 15, 2009June 10, 2025

The Photobucket Visual Search application we (EffectiveUI) designed and developed won the Web Marketing Association Outstanding Achievement in Web Development award for 2009!

This is a great acknowledgment as we faced several … Read more “Photobucket Visual Search (Silverlight) wins WMA Award!”

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DesigneffectiveUI, Microsoft, Silverlight, UI, UX, Photobucket, awards

Photobucket Visual Search featuring Windows Live integration

July 14, 2009April 1, 2010

We (Effective UI) just finished up a new Silverlight application with Photobucket.

visual search screenshot

The app is called Visual Search, and is designed to encourage visual exploration within Photobucket’s massive library of photos … Read more “Photobucket Visual Search featuring Windows Live integration”

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DesignPhotobucket, Visual Search, effectiveUI, Microsoft, Silverlight, UI, UX

Skin to Win Challenge WINNERS!

October 17, 2008March 30, 2010

The winners have been decided! This was an awesome contest and the turnout was great. As mentioned in the previous post, the entries were definitely outstanding and creative.

First Place:
Undefined by … Read more “Skin to Win Challenge WINNERS!”

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DesignFlex, Design, UI, themes, Skin to Win, scalenine.com, skinning, Adobe

Illustration in Microsoft Expression Design

September 8, 2008March 30, 2010

I started messing around in Microsoft Expression Design 2.

After dabbling around in it, I wanted to see if I could do some illustrating in it. I decided to work on a … Read more “Illustration in Microsoft Expression Design”

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Art, DesignMicrosoft, skinning, Expression, UI, themes, digital art, Expression Design

Scalenine Skin to Win Challenge!

August 12, 2008March 30, 2010

Juan Sanchez from Scalenine.com, just announced the Scalenine Skin to Win Challenge, sponsored by: EffectiveUI and Adobe. This is such a good idea and I think it is great that … Read more “Scalenine Skin to Win Challenge!”

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Designskinning, Adobe, UI, themes, Skin to Win, Scalenine

Discovery Earth Live – 3D RIA

June 24, 2008April 1, 2010

I’m a little late on blogging about the release of Discovery Earth Live. It is an online application built in Flex which allows user to cross reference earth related data and information … Read more “Discovery Earth Live – 3D RIA”

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Designapplication, effectiveUI, Adobe, Flex, Design, UI, development, life, nature, Discovery Channel, Earth Live

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